Post by eternalflame on Aug 27, 2013 2:51:58 GMT -7
As you can tell what I said in the shout box, megamanlan has revived my drive to create custom cards with his customs. Long story short, I dug around and found an archetype that I was working on around two to three years ago and abandoned. Since I have been out of the loop for quite some time, I wanted to gather as many comments and suggestions as possible (constructive only though, please, saying that 'This card is overpowered' or 'This card is horrible' without any reasons doesn't help me any) while working on finishing this. So without further ado, here is what I have got so far. Once the archetype is completed, the title will change from (Unfinished) to (Completed). Also, when this archetype is finished, if approved, please adopt my little cuties.
Note: To see the images at full size, right click and select view image. No clue how to make that work otherwise.
Sky Terror Nyx
WIND
Reptile/Effect
******
ATK: 1000
DEF: 2800
While this card is face-up on the field or in the Graveyard, it is also treated as a Winged Beast-Type monster. You can discard 2 cards to banish this card. During the End Phase, Special Summon this card that was banished by this effect. When this card is Special Summoned, you can banish 1 card on the field.
Fossil of Terror
Continuous Spell
When a "Sky Terror" monster is sent from the field to the Banished Zone by your opponent's card (including by battle, card effect, or by being destroyed), its controller add 1 "Sky Terror" monster with an ATK less than the monster sent to the Banished Zone from their Deck to their hand.
Sky Terror Seth
WIND
Reptile/Synchro/Effect
********
ATK: 2800
DEF: 2200
1 Reptile-Type Tuner + 1 non-Tuner monster
Whenever an effect activates that would banish a card on your side of the field or from your Graveyard: You can banish this card: negate the activation and destroy it. During the End Phase, if this card was bahisned by its own effect, you can Special Summon it.
Sky Terror Thanatos
WIND
Reptile/XYZ/Effect
****
ATK: 1900
DEF: 1200
3 Level 4 Reptile-Type monsters
While this card is face-up on the field or in the Graveyard, it is also treated as a Winged Beast-Type monster. Once per turn, you can detach 1 XYZ Material from this card to target 1 card you control and 1 card your opponent controls and banish them.
Sky Terror Loa
WIND
Reptile/Tuner
**
ATK: 800
DEF: 1000
While this card is face-up on the field or in the Graveyard, it is also treated as a Winged Beast-Type monster. You can Special Summon this banished card by banishing 1 face-up "Sky Terror" monster on your side of the field. You can only activate the effect of "Sky Terror Loa" once per turn. You can only control 1 face-up "Sky Terror Loa".
Sky Terror Sigil
Normal Trap
You can only activate this card if you control 2 or more face-up "Sky Terror" monsters. Banish 1 "Sky Terror" monster from your side of the field to send 2 cards from the field to the Graveyard.
Sky Terror Labyrinth
Field Spell
Once per turn, you can banish 1 "Sky Terror" monster from your hand to draw 1 card. While you have no monsters in your Graveyard, any "Sky Terror" monster sent to the Graveyard is banished instead. When this card on the field is sent to the Graveyard by your opponent's card effect: You can Special Summon 1 banished "Sky Terror" monster.
Terror from Above
Normal Trap
This card can only be activated during your Main Phase 1 if you have no monsters in your Graveyard and all your banished monsters are "Sky Terror" monsters. Send all cards on the field to the Graveyard, Special Summon 1 banished "Sky Terror" monster, then it becomes the End Phase of this turn.
Sky Terror Seal
Quick-Play Spell
Banish 1 face-up XYZ "Sky Terror" monster or 1 face-up Synchro "Sky Terror" monster. Draw 2 cards.
Sky Terror Toxins
Normal Trap
Target 1 Reptile-Type monster you control: equip this card to that target. It gains 100 ATK for each banished Reptile-Type monster. When the equipped monster destroys an opponent's monster by battle and sends it to the Graveyard: Draw 1 card.
Sky Terror Mot
WIND
Reptile/Synchro/Effect
*********
ATK: 3000
DEF: 2100
2 Reptile-Type Tuners + 1 or more non-Tuner monsters
Once per turn, you can banish 1 "Sky Terror" monster from your hand to Special Summon 1 Reptile-Type monster from your Banished Zone, except "Sky Terror Mot". You can return this banished card to the Graveyard to Special Summon 1 banished non-Synchro Reptile-Type monster.
Sky Terror Nozuchi
WIND
Reptile/Tuner
*
ATK: 100
DEF: 100
While this card is face-up on the field or in the Graveyard, it is also treated as a Winged Beast-Type monster. You can Special Summon this card from your hand by banishing 1 card in both players' Graveyards. If this card is Special Summoned by its own effect, you can add 1 "Sky Terror" monster whose Level is equal to or less than the number of face-up "Sky Terror" monsters on the field from your Deck to your hand. You can only activate the effect of "Sky Terror Nozuchi" once per turn.
Sky Terror Pazuzu
WIND
Reptile/Effect
***
ATK: 1200
DEF: 800
While this card is face-up on the field or in the Graveyard, it is also treated as a Winged Beast-Type monster. If a face-up "Sky Terror" monster would be destroyed, you can banish this card instead. When this card destroys a monster by battle, you can banish 1 card in either player's Graveyard.
Sky Terror Vetala
WIND
Reptile/Effect
****
ATK: 1800
DEF: 1200
While this card is face-up on the field or in the Graveyard, it is also treated as a Winged Beast-Type monster. You can Special Summon this banished card if your opponent controls more monsters than you. If this card is Special Summoned by its own effect, you can banish 1 card from either player's Graveyard.
Sky Terror Abaddon
WIND
Reptile/Effect
*****
ATK: 2000
DEF: 2000
While this card is face-up on the field or in the Graveyard, it is also treated as a Winged Beast-Type monster. You can Special Summon this card from your hand if you control no monsters. During your Standby Phase, if your oppoentn does not control any Special Summoned monsters, you can banish this face-up card and return it to your hand during the 2nd End Phase after this card's effect's activation. As long as this card is banished by its own effect, neither player can Special Summon a monster from their Extra Deck. You can only control 1 face-up "Sky Terror Abaddon".
Note: To see the images at full size, right click and select view image. No clue how to make that work otherwise.
Sky Terror Nyx
WIND
Reptile/Effect
******
ATK: 1000
DEF: 2800
While this card is face-up on the field or in the Graveyard, it is also treated as a Winged Beast-Type monster. You can discard 2 cards to banish this card. During the End Phase, Special Summon this card that was banished by this effect. When this card is Special Summoned, you can banish 1 card on the field.
Fossil of Terror
Continuous Spell
When a "Sky Terror" monster is sent from the field to the Banished Zone by your opponent's card (including by battle, card effect, or by being destroyed), its controller add 1 "Sky Terror" monster with an ATK less than the monster sent to the Banished Zone from their Deck to their hand.
Sky Terror Seth
WIND
Reptile/Synchro/Effect
********
ATK: 2800
DEF: 2200
1 Reptile-Type Tuner + 1 non-Tuner monster
Whenever an effect activates that would banish a card on your side of the field or from your Graveyard: You can banish this card: negate the activation and destroy it. During the End Phase, if this card was bahisned by its own effect, you can Special Summon it.
Sky Terror Thanatos
WIND
Reptile/XYZ/Effect
****
ATK: 1900
DEF: 1200
3 Level 4 Reptile-Type monsters
While this card is face-up on the field or in the Graveyard, it is also treated as a Winged Beast-Type monster. Once per turn, you can detach 1 XYZ Material from this card to target 1 card you control and 1 card your opponent controls and banish them.
Sky Terror Loa
WIND
Reptile/Tuner
**
ATK: 800
DEF: 1000
While this card is face-up on the field or in the Graveyard, it is also treated as a Winged Beast-Type monster. You can Special Summon this banished card by banishing 1 face-up "Sky Terror" monster on your side of the field. You can only activate the effect of "Sky Terror Loa" once per turn. You can only control 1 face-up "Sky Terror Loa".
Sky Terror Sigil
Normal Trap
You can only activate this card if you control 2 or more face-up "Sky Terror" monsters. Banish 1 "Sky Terror" monster from your side of the field to send 2 cards from the field to the Graveyard.
Sky Terror Labyrinth
Field Spell
Once per turn, you can banish 1 "Sky Terror" monster from your hand to draw 1 card. While you have no monsters in your Graveyard, any "Sky Terror" monster sent to the Graveyard is banished instead. When this card on the field is sent to the Graveyard by your opponent's card effect: You can Special Summon 1 banished "Sky Terror" monster.
Terror from Above
Normal Trap
This card can only be activated during your Main Phase 1 if you have no monsters in your Graveyard and all your banished monsters are "Sky Terror" monsters. Send all cards on the field to the Graveyard, Special Summon 1 banished "Sky Terror" monster, then it becomes the End Phase of this turn.
Sky Terror Seal
Quick-Play Spell
Banish 1 face-up XYZ "Sky Terror" monster or 1 face-up Synchro "Sky Terror" monster. Draw 2 cards.
Sky Terror Toxins
Normal Trap
Target 1 Reptile-Type monster you control: equip this card to that target. It gains 100 ATK for each banished Reptile-Type monster. When the equipped monster destroys an opponent's monster by battle and sends it to the Graveyard: Draw 1 card.
Sky Terror Mot
WIND
Reptile/Synchro/Effect
*********
ATK: 3000
DEF: 2100
2 Reptile-Type Tuners + 1 or more non-Tuner monsters
Once per turn, you can banish 1 "Sky Terror" monster from your hand to Special Summon 1 Reptile-Type monster from your Banished Zone, except "Sky Terror Mot". You can return this banished card to the Graveyard to Special Summon 1 banished non-Synchro Reptile-Type monster.
Sky Terror Nozuchi
WIND
Reptile/Tuner
*
ATK: 100
DEF: 100
While this card is face-up on the field or in the Graveyard, it is also treated as a Winged Beast-Type monster. You can Special Summon this card from your hand by banishing 1 card in both players' Graveyards. If this card is Special Summoned by its own effect, you can add 1 "Sky Terror" monster whose Level is equal to or less than the number of face-up "Sky Terror" monsters on the field from your Deck to your hand. You can only activate the effect of "Sky Terror Nozuchi" once per turn.
Sky Terror Pazuzu
WIND
Reptile/Effect
***
ATK: 1200
DEF: 800
While this card is face-up on the field or in the Graveyard, it is also treated as a Winged Beast-Type monster. If a face-up "Sky Terror" monster would be destroyed, you can banish this card instead. When this card destroys a monster by battle, you can banish 1 card in either player's Graveyard.
Sky Terror Vetala
WIND
Reptile/Effect
****
ATK: 1800
DEF: 1200
While this card is face-up on the field or in the Graveyard, it is also treated as a Winged Beast-Type monster. You can Special Summon this banished card if your opponent controls more monsters than you. If this card is Special Summoned by its own effect, you can banish 1 card from either player's Graveyard.
Sky Terror Abaddon
WIND
Reptile/Effect
*****
ATK: 2000
DEF: 2000
While this card is face-up on the field or in the Graveyard, it is also treated as a Winged Beast-Type monster. You can Special Summon this card from your hand if you control no monsters. During your Standby Phase, if your oppoentn does not control any Special Summoned monsters, you can banish this face-up card and return it to your hand during the 2nd End Phase after this card's effect's activation. As long as this card is banished by its own effect, neither player can Special Summon a monster from their Extra Deck. You can only control 1 face-up "Sky Terror Abaddon".