Post by Divine on Sept 6, 2013 19:32:39 GMT -7
from tag force 5
Machine Emperor Wisel Infinity (0/0): This Card Gains ATK and DEF equal to all other face-up "Wisel" "Granel" and "Skiel" monsters you control. This face up card cannonot be targeted by the effects of your opponent's cards. Once per turn you can equip 1 face-up Synchro Monster your opponent controls to this card as an Equip Card. This card gains ATK equal to the equipped card's ATK. you can only control 1 face-up Infinity Monster
Wise Core (0/0) : Once per Turn if this card would be destroyed by battle, it is not destroyed. When this card is destroyed by a cards effect destroy all monsters you control. then special Summon 1 of each "machine Emperor Wisel Infinity" "Wisel Top" "Wisel Attack" "Wisel Guard" "Wisel Carrier" from your hand Deck or Graveyard
Wisel Top (500/0): If there is no face-up "∞" monster on the field, destroy this card.
Wisel Guard (0/1200): If there is no face-up "∞" monster on the field, destroy this card. When a monster you control is selected as an attack target, you can change the attack target to this card instead.
Wisel Attack (1200/0): If there is no face-up "∞" monster on the field, destroy this card.
Wisel Carrier (800/600) : If there is no face-up "∞" monster on the field, destroy this card. This card cannot be destroy by your opponent's card effects.
Wisel Top 3 (600/0): You can Special Summon this card from your hand by Tributing 1 "Wisel Top" you control. If there is no face-up "∞" monster on the field, destroy this card. Once per turn, you can negate the activation of an opponent's Spell or Trap Card and destroy it.
Wisel Guard 3 (0/2000) : You can Special Summon this card from your hand by Tributing 1 "Wisel Guard" you control. If there is no face-up "∞" monster on the field, destroy this card. When a monster you control is selected as an attack target, you can change the attack target to this card instead. Once per turn, this card cannot be destroyed by battle.
Wisel Attack 3 (1600/0):
You can Special Summon this card from your hand by Tributing 1 "Wisel Attack" you control. If there is no face-up "∞" monster on the field, destroy this card. When an "∞" monster you control attacks a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent.
Machine Emperor Wisel Infinity (0/0): This Card Gains ATK and DEF equal to all other face-up "Wisel" "Granel" and "Skiel" monsters you control. This face up card cannonot be targeted by the effects of your opponent's cards. Once per turn you can equip 1 face-up Synchro Monster your opponent controls to this card as an Equip Card. This card gains ATK equal to the equipped card's ATK. you can only control 1 face-up Infinity Monster
Wise Core (0/0) : Once per Turn if this card would be destroyed by battle, it is not destroyed. When this card is destroyed by a cards effect destroy all monsters you control. then special Summon 1 of each "machine Emperor Wisel Infinity" "Wisel Top" "Wisel Attack" "Wisel Guard" "Wisel Carrier" from your hand Deck or Graveyard
Wisel Top (500/0): If there is no face-up "∞" monster on the field, destroy this card.
Wisel Guard (0/1200): If there is no face-up "∞" monster on the field, destroy this card. When a monster you control is selected as an attack target, you can change the attack target to this card instead.
Wisel Attack (1200/0): If there is no face-up "∞" monster on the field, destroy this card.
Wisel Carrier (800/600) : If there is no face-up "∞" monster on the field, destroy this card. This card cannot be destroy by your opponent's card effects.
Wisel Top 3 (600/0): You can Special Summon this card from your hand by Tributing 1 "Wisel Top" you control. If there is no face-up "∞" monster on the field, destroy this card. Once per turn, you can negate the activation of an opponent's Spell or Trap Card and destroy it.
Wisel Guard 3 (0/2000) : You can Special Summon this card from your hand by Tributing 1 "Wisel Guard" you control. If there is no face-up "∞" monster on the field, destroy this card. When a monster you control is selected as an attack target, you can change the attack target to this card instead. Once per turn, this card cannot be destroyed by battle.
Wisel Attack 3 (1600/0):
You can Special Summon this card from your hand by Tributing 1 "Wisel Attack" you control. If there is no face-up "∞" monster on the field, destroy this card. When an "∞" monster you control attacks a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent.